Bruce Beasley: Acrylic Casting  
               In the late 1960’s I began to have 
                dreams of transparent sculpture. I was fascinated by the idea 
                of sculpture that you could see into and through. Sculpture where 
                you saw the front and backside at the same time. What would be 
                the esthetic problems of a transparent medium? 
              Research into glass and plastics quickly revealed 
                that both glass and polyester resin (the traditional casting resin 
                sold in hobby shops) are not sufficiently transparent at the thickness 
                I wanted to cast. Further research led me to the conclusion that 
                only polymethyl methacrylate, the acrylic plastic better known 
                by the trade names Lucite and Plexiglas possessed the absolute 
                transparency that I wanted. 
              Acrylic is one of the oldest plastics and in some 
                ways it is still one of the most remarkable because of its outdoor 
                durability and exceptional transparency. With these characteristics 
                acrylic was the perfect material for the sculpture I wanted to 
                cast, with one drawback. No one, including the manufacturers Rohm 
                & Haas or Dupont or the military, had succeeded in casting 
                thick sections without having it crack and fill with massive amounts 
                of bubbles. 
              Casting acrylic is just the opposite of casting 
                bronze. Instead of starting with a solid material and using heat 
                to make it liquid, you begin with a liquid and use heat to turn 
                it solid. The problems are twofold. The first problem is that 
                acrylic shrinks significantly when it polymerizes (polymerization 
                is the term for turning from the liquid to the solid state). The 
                shrinkage not only distorts the shape, but it causes massive voids 
                in the center of the casting. This happens because the outside 
                of the casting polymerizes first and as the outside hardens and 
                shrinks it pulls material from the center, thereby causing shrink 
                voids.  
              These shrink voids appear to be bubbles, but they 
                are actually small voids that have a vacuum in them. The second 
                problem is that the polymerization or hardening itself is highly 
                exothermic, meaning it gives off a great deal of heat. This causes 
                a runaway reaction where the heat given off by the initial stages 
                of polymerizing causes too many other molecules to polymerize 
                too fast and the heat generated is enough to boil or even set 
                on fire the acrylic that is still liquid. 
              I experimented for most of a year and was able to 
                get to the point where I could cast acrylic up to six inches thick. 
                This was encouraging but was far from the thickness needed for 
                the sculptures I wanted to make. However, this size of casting 
                allowed me to see enough to know that transparency had rich and 
                exciting esthetic possibilities.  
              Just at this time when I had learned to cast moderately 
                sized acrylic sculptures, I was chosen to compete for the first 
                public artwork for the State of California. I was a young sculptor 
                only twenty eight years old and this was a great honor and an 
                important opportunity for a young artist. The state competition 
                created a huge dilemma for me because I had been selected to compete 
                in the competition based on my previous work in cast metal. My 
                heart was in the ideas I had for transparency, but I did not know 
                if I could learn to cast acrylic in really large sizes. I screwed 
                up my courage, or you might say that I was foolhardy, and I entered 
                and won the competition. I entered a model in cast acrylic not 
                knowing know to cast the large sculpture that I would have to 
                make and that I had confidently told the jury that I knew how 
                to do. 
              With a lot of added motivation, I continued to do 
                experiments in the direction that I had been pursuing, but I made 
                little or no further progress in being able to cast thicker. It 
                was as though the material was telling me that DuPont was right 
                and that acrylic simply could not be cast in massive thickness. 
                I did not know what direction to pursue next and I began to fear 
                that I had been foolishly over-confidant and that I would be a 
                failure at my first opportunity to do a large public sculpture. 
               
              I decided to approach the problem in a different 
                way and to try to feel what happened to the material over the 
                entire process. This allowed me to understand what was happening 
                more completely than analyzing step by step what I thought were 
                the critical elements. It sounds trite, but the understanding 
                of what was happening, and therefore the solution, came to me 
                in a flash. The next experiment produced a casting three times 
                thicker than I had done previously, and I knew then that I could 
                cast any thickness. 
              The casting of the big sculpture for the state capitol 
                was successful. It is titled Apolymon and it is 15 feet wide, 
                nine feet high and four feet thick. 
              Casting acrylic requires that the curing takes place 
                under high pressure in a rather sophisticated and expensive device 
                called an autoclave. It is basically a high-pressure oven. Since 
                the entire casting has to cure inside, you need an autoclave with 
                an interior space as large as your largest casting. The critical 
                variables are catalyst, time, heat and pressure. The curing cycle 
                increases as the casting gets thicker. Apolymon was in the autoclave 
                for three weeks and during that time I did not know if the casting 
                was successful or not. I timed the opening of the autoclave to 
                correspond to the first moon landing – I wanted to benefit 
                from any extra good luck there might be floating around. 
              Metal and Wood: 1980-1986 
              In 1980 I began a series of maple constructions 
                and larger welded metal sculptures. The metal pieces were a development 
                of a 40-foot welded steel sculpture I made at the Oregon International 
                Sculpture Symposium in 1974. I was interested in doing larger 
                sculptures than were possible in acrylic. I also wanted to be 
                able to do some of the same shapes smaller, and I decided to do 
                them in maple. 
              Using the computer: 1987 
              In 1987 I was struggling with trying to make sculptures 
                using complex intersections of simple box-like shapes. I was interested 
                in the often-surprising new shapes that result from the intersections 
                of simpler shapes. What interested me was to start with a vocabulary 
                of shapes that alone were boring and did not evoke human emotions 
                and to see if by combining these shapes I could make new shapes 
                and arrangements that did. This idea is analogous to musical composition. 
                The composer does not invent any new notes. It is the arrangement 
                of the notes to each other that makes the difference between banality 
                and beauty. 
              I wanted to approach shape the same way. To achieve 
                this I was struggling with building cardboard models from compositions 
                I was constructing in my head. I could build two and sometimes 
                three intersecting blocks, but past that I simply could not visualize 
                the results of the intersecting blocks. If I couldn’t visualize 
                it, then I couldn’t build it. Even the few cardboard models 
                that I made presented a problem of scale-up because the models 
                were not accurate enough to serve as patterns for larger pieces, 
                and it would be a nightmare to do the same sort of fitting and 
                trimming with large plates of metal. 
              Just at this time I was invited to be one of nine 
                sculptors from the US and Europe to each make a big steel sculpture 
                in a large and very sophisticated machinery-manufacturing factory 
                in Germany. I sent off one of my cardboard models hoping that 
                this company that made some of the most sophisticated machinery 
                in the world would figure out a clever way to build my sculpture. 
                They started making the sculpture before I was scheduled to arrive, 
                and when I got there the piece looked absolutely terrific. All 
                the planes fitted perfectly and the edges and intersections were 
                precise and sharp. 
              I thought to myself, “great, they have figured 
                out a smart way to generate patterns to cut the plates of steel”. 
                It turned out that they had made the sculpture by the very labor-intensive 
                technique of making a full-size sculpture in wood pattern stock, 
                doing all the fitting and trimming in wood, and then using that 
                piece to measure and cut the steel plates. It made a wonderful 
                sculpture, but it was too labor intensive a technique to use myself. 
                If I made them that way, I would only be able to make one sculpture 
                a year. However, the symposium did give me the opportunity to 
                see a large and superbly crafted sculpture in the new shapes that 
                I was struggling with. I returned home determined to find a more 
                efficient and spontaneous technique so that I could make sculptures 
                using this kind of arrangement of intersecting shapes. 
              I am not an artist who sees a finished sculpture 
                in my head before making it. I am not sure that any artists do, 
                but I don’t. I also do not find drawing in two dimensions 
                allows me to work out three-dimensional ideas. I always found 
                myself turning the drawing over to see what was on the other side. 
                For me, the final sculpture is the result of an exploration of 
                shape as I make the sculpture. Therefore what I needed was a way 
                to spontaneously experiment with intersecting shapes without getting 
                bogged down in the drudgery of cutting and fitting just to see 
                if I liked a particular arrangement. What I needed was a three-dimensional 
                drawing pad. 
              I guessed that the solution would be the use of 
                computers and I began an investigation into three-dimensional 
                computer modeling. 3D-computer modeling was in its infancy in 
                the late 80’s, but it did exist. One of the first really 
                robust 3D computer modelers is the program “UG” made 
                by Unigraphic Solutions Co. They became interested in my use of 
                their program to make sculpture, and were of enormous assistance 
                in adapting the program for my needs and use. 
              UG is unusual in its ability to be customized to 
                the user’s particular needs. This is a very important characteristic, 
                and makes UG quite unique. A full-blown 3D modeling program like 
                UG is quite complex to learn and at that time, UG did not run 
                on personal computers and required a workstation level of computer 
                that was more expensive and complicated than today’s robust 
                personal computers. I was able to use UG at one of the science 
                labs at UC Berkeley enough to convince me that it was worth the 
                investment of time and money to set up my own computer lab. With 
                a lot of help from Hewlett Packard, I installed a HP UNIX workstation 
                running UG software. The combination of the HP hardware and UG 
                software has proved to be outstanding. 
              Some people have the misconception that the computer 
                is involved in the esthetic decisions of making the sculpture. 
                Nothing could be farther from the truth. What the computer does 
                is to allow me to experiment and play with many different compositions 
                of shapes in a spontaneous way. I am free from the distractions 
                of cutting, fitting gluing, and supporting a real model. It is 
                truly a 3-dimensional drawing pad where I have the ease and spontaneity 
                of drawing but I am drawing in a 3- dimensional world where I 
                can walk around the sculpture as I am drawing it. I find working 
                this way to be very liberating. I feel very free to try many possibilities 
                and experiment because no real material has been used yet. When 
                I change my mind I throw away electrons instead of bronze. 
              Once I have a composition that I like, I have to 
                bring it into the real world and make it in materials that have 
                weight and substance. The bronze castings are done in the traditional 
                lost wax process except that for each casting I make the sculpture 
                in foam core, which is then burnt out just as wax would be. The 
                larger bronze sculptures are welded from bronze plate that has 
                been carefully cut from patterns. Accuracy is very important because 
                if there are errors in fitting the shapes then the sculpture simply 
                will not go together. 
              Bruce Beasley 
                February 2001 
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